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LoriotPro scripting documentation
Extensions for LUA language

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lpav.SetName - Change the graphical object name

LoriotPro has extended the LUA sripting language by providing its own LUA libraries. The new functions provided are dedicated to the creation of monitoring and SNMP automation application.

Syntax

result=lpav.SetName(« name »);

Description

Change the name of the default object.

Parameters

name - The object name

Return Values

result=1 if ok, nil if error

 



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